Lets’ hit more this subject with something every roulette dealer signature player should understand.
I will not discuss here is it worth or not to play DS, how good or bad it could be but more about if you do it how to do it in a better way.
There is no DS without strongly tilted roulette wheel with dominant 1 or 2 ball drop point. If there are different condition on the wheel just forget it.
Today I had a nice chat with someone who for longer time played DS. There were wins loses, but the final score is something that mostly cunts. Total score; he lost over 100k euros. And as in usual “I might be OK only if……”. Tired, lost patience, strange behaviour on the wheel, maybe even casinos cheat …etc.
My comet and believe, the most significant problem with DS is a not enough information about changes in DS. Say dealer spins mostly 15 ball rotations; it is 37x15=555 pockets. The rotor may make three rotations it would be additional 3x 37 = 111. In total the ball will cross 555+111=666 pockets.
Let’s say 666 is an average how they spin. But what if it changes to 675. It is only 1.3% change in pockets. It is 9 pockets difference and it is created because of rotor speed change. If we take in consideration tilted wheel, then changes ad 666+37 where additional 37 pockets are created from the additional ball rotation even if it is 37 pockets change is actually smaller change. It is because on a tilted wheel we assume ball drop point is the same so all it matters is a difference I full ball rotations converted to time and multiplied with rotor speed. Say the ball made 16 rotations where the additional first rotation is 0.5s long. If the rotor moves 8 pockets /s it would be 0.5x8=4 pockets.
If rotor for example from 5s/r changes mostly to 4.7, it will cause such change. Ordinary player hardly can notice such difference. He will also struggle to know for example in last ten spins did the dealer mostly spin 14 or 15 or 16, ball rotations.
Every dealer signature player should understand that such changes even so small compared to total umber of pockets the ball pass, may turn a game with some advantage to a negative game.
Often on line I see omen people selling roulette dealer signature. I have problem understanding what is there really to sell when what they sell is common sense and available for free. There is no explanation as it will be explained here.
I never spent much time with DS and looked for better options.
Interesting article at this forum is Evolution of roulettes advantage play, where from primary dealer’s signature are explained better steps.
If there are better steps, then why to use roulette dealer signature?
The only answer to that question is because there is no enough time. If there is not enough time and you still want to play then at least do it in the best way with what you have.
While we have had a nice chat, I come to an exciting idea to eliminate the most significant problem with the roulette dealers signature play.
A simple timer that can be adjusted or that it can measure the spin length and use the estimated time to compare following spins.
Say your dealer spins 15 ball rotations, you start time measurement and click on the end. It is 15 seconds. Form then each spin when the dealer spins you start timer. After 15s the timer signals you. At that moment you see if the ball dropped earlier or later. If it is reasonably constant you can play. If after some time or with different dealer the ball mostly drops say 2s later. You can simply add 2x rotor pockets per second and still play with an advantage.
It would be the first control. It will always detect and help the player to identify differences in ball spinning.
That’s where our conversation on the subject ended.
I decided to write on the forum about such solution and start thinking more about it.
Understanding the problem, I know that rotor speed is more important. So what if the dealer mostly instead of as previously 5s rotor now spins 4.7s or 4.5 rotors. If the player is not aware of it, it will kill his advantage.
Let’s add additional control. We need to understand here that such controls do not predict but only inform the player on the end of spin about the changes.
It can be done in 2 ways.
One would be measure and rotor, have time saved then after elapsed time for the ball the timer continues with rotor time signals.
It would look like this ;
Click to start, 15s later beep to indicate when the ball is due to drop based no previous spins.
Then beep every 5s for rotor time, where the player checks if the rotor speed is still mostly the same.
If need a simple solution a second timers intervals can be eve constantly 4s long, then the player looks how may pockets each spin the rotor makes in 4s. If it is still constant he can continue playing, if it is not he can readjust based on the differences.
While solutions with clocked times, memorised and used would require a more complicated solution, involving device as the FF with a microcontroller. Even a simple adjustable timer would do the job.
Say, set it to close amount of ball travelling time as 15,16,17… s then compare differences what the ball mostly makes. Even if you set it to 15s and the ball goes 2s logger, it would be ok as long as you checking if it is mostly 2s longer.
I believe such breakthrough solution may give the most reliable boost to simplest way of playing as the roulette dealers signature.
When I find the time I may add such timer to the FF roulette computer.
It could go even further if the process is ore computerised.
The player has no time to clock ball, and rotor before prediction however he has time to clock spin length, and rotor after the prediction. Say he does it few times, data can be recorded, the computer compares it uses some averages ad defines times by it self. It ca even tell the player where to bet next spin as a distance from number at DD which dealer releases the ball.
For example; the system may have recorded.
For spin length, It can analyse data and find out the average ad most common would be to use 15.5.
For rotor clocking after spin it may have,
It may find 4.5s as the best value which is 15.5/4.5=3.4 rotations for rotor. It means the ball will drop 0.4*37 pockets from dominate diamond DD. For every spins it can be monitored for the past x amount of spins and the system can define new values.
With two stage timer solution it doesn’t matter which dealer spins or how he spins. It would only would matter that he spins with reasonable consistency.