I am probably one of the few who have talked to a lot of players, or at least those who have presented themselves as such. From these conversations, it seems to me that most of my interlocutors do not do logical data analysis, or didn’t do any data analysis at all. Even more – most likely, they don’t even know how to do it…
And playing without data analysis leads to a completely random game, where the player wins or loses at random and can not understand whether he won or lost because he was lucky or unlucky, or it is all—logical …
Understanding why you lose is probably the core of the game and one of the hardest parts. The same can be said for winning. However, it is impossible to understand all this unless you know how to analyse the data… which data is important and which is not. Here, of course, a course on data analysis can help. However, I wanted to find something on YouTube that I could use as an example, but it didn’t work.
Players usually have no idea how a professional player plays or what he does during a game.
It seems to them that he makes some complicated calculations in his head, or the computer does it for him, and after the calculations, that player or his computer knows the number or a certain narrow zone where the ball should stop.
In short, if a professional player or a computer does not hit the exactly predicted zone every time, they say “the computer is not working”…
They seem to think that by doing the calculations the computer has calculated something like 2х2=5. and that was the reason why the ball landed somewhere in another place…
You must understand that a computer cannot make a mistake, only the programmer who writes the program can make a mistake and I can tell you that such mistakes are not that rare. However, this is not what causes losses. Loses are because the player does not understand what kind of signals the computer gives him, or what the calculated number is by the system E1, E2 or VB2, or any other method of visual ballistics.
Start of all - players must understand that any system firstly predicts some reference point and after add to it some other distance or distances to show the real place where to bet for the player.
So are something like raw prediction and tuned prediction. Raw prediction gives a computer or VB system, tuned prediction must do the player himself based on data, or something other.
Computer programs usually have the ability for entering data and in this way possible to see tuned predictions from the start. I don’t like that, because this way player does not see what was calculated by the program and cant use his skill …
Later I will write a continuation and will say what in my opinion is important in working with data…