Hi, it’s been a long time since I’ve been on here, I was just wondering if there are any decent live wheels online that can be utilised? I was on here so long ago that at the time internet download speeds were so slow that it wasn’t possible to use FFV due to lag on the screen. Just wondering if things had moved on?
The screen doesn’t give a big lag ( f.e. my screen 0.0003sec) but use device is problematic because there is too short a time till NMB. The best I found is around 4- 5 sec, and even that includes some pre-spin time - 1-2 sec for wheel measuring.
Really, for online play need to use some other methods which not use measurements by clicks on the switch, or learn some visual estimating of wheel speed…that is not as hard as it looks at first sight .. especially online at home in a calm situation.
There are some wheels, many of them are using not popular providers, or are locked for very few casinos, so not many people know about them.
These aren’t easy to beat at all, i did few tests, since i am busy developing my program, but most of them use smaller bouncy ivorine balls with shallow pockets, so the ball bounce is big, without being able to predict which diamond will be hit there’s not much point for most of these modern wheels, and FORGET about vb in these cases, the deceleration rate changes since we need more data will turn you crazy if you don’t watch out, not only the ball can travel extra 1 - 2 revs, but the starting points change as well de facto making the deceleration data obsolete(with teflon balls being more aggressive since they decelerate quicker), and this will affect how you do predict your drop point, (which from what i know forester doesn’t predict specific diamond but the “strike” number),
You need to figure out if the system can predict which diamond will be hit(with an accuracy of 40-55% of EXACT diamond hits / close to predicted strike numbers, should already work well because of overlapping regions), however each of diamonds can have different scatter ranges, INCLUDING the direction of the ball.
The data should be sorted for various rotor speeds(depending on the ball scatter), diamond hits should be traced, as well the deceleration curve should be updated in time.
You may need more data than 200 spins for these wheels, and from what i heard that’s the limit forester devices had / have, since his movies are old, i don’t remember if it was on a video from 12 years ago that he said that, or some newer one, or perhaps i read it, but just know you need more data.
I show you examples using different diamonds and methods, some time ago i was testing this(A generic rotor speed is used since no significant deviations were found):
Each of these charts have its own reliability score, depending of various factors, as an example diamond 2 has 158 spins(Total spins is 600, 300 for each direction), very reliable scatter and a chi-square score that says clearly a scatter like this is near impossible to be random. A sample:
To conclude, internet lag is the least problem you need to worry, i don’t know a single person that plays online(yet), because it’s not easy at all, no one really has the programs to do that since most are designed for land based casinos, and as well you first need to find the “good” wheels, but then you need to deal with other issues, and when some people claim they managed to beat these wheels, the casinos simply removed them over time, cause the fools got too greedy and couldn’t play without exposing what they are doing.
Thank you both for your comprehensive replies you have been very helpful ![]()
can tell you how to build trackers for every online wheel iv been working on a discord server where i was going to release all my codes and information on how to make them from scratch but havent really had the time to finish the documentation. I mainly play live european roulette by amusnet its dia1 and dia3 dominant with avr scatter

