Advantage Players

This is a must read and let’s hope it’s not a sign of things to come and that commonsense prevails.

http://www.urbino.net/articles.cfm?Index_ItemID=86

Mike.

This article is very true. My local casino is an especialy new casino, maybe 5-8 years old. I’m not sure exactly how this would effect it’s management but it is also a government owned and operated casino.

Most of the time the dealers here call no more bets very early. I’m not sure exactly why. I doubt that the casino has ever witnessed real advataged play, but for some reason they feel it necessary that the honest money-loosing player should not be able to bet less than 6-8 second before the wheel stops.

Even at the blackjack table, maybe it’s just me, but I can sense a certain uneasyness about the way they handle the game. I suspect it’s what the writer mentions in the article about teaching advantaged play based on fear; that’s probably what was done here.

What Country are you in?

I am located in eastern Canada. Email me and I can give you the exact location of the casino that I play and what to expect if you ever decide to go there.

Very good Carlos, roulette is always full of surprises. So step by step is the best way.

I did not play for while. Simply, I am to busy. However I did work on tilt1 system.
Now it has self adjustment so the system knows where braking point in between 2 revolutions is and spins which going to miss diamond are avoided. SO far so good.
Also system can select accuracy, therefore slightly tilted wheel can be playable.
I still do not know how to apply scatter the best.
It is because top middle part of diamond and middle of diamond can be adjusted; now it is simple, but hits at top part are out of order. The ball is directed straight to rotor. When hits it the ball likes to go backwards 60% of time and that creates scatter close to situation when ball hits middle of diamond. I need to find out how adjustment can give the best results and adjust according to it. This is where about 80% of spins will finish. Of course each pick has few numbers with.

x
x
x
x
BBBBBBBB middle of diamond
TTTTTTT top 60%
x
x
x
x
x
xMMMMM
x BBBBB middle of diamond
x
x MMMMMMMMMM upper middle
x
x
x
x
x
x
TTT top40%
x
x

DIAMOND

X
XX TOP T
XXXUPPER MIDDLE M
XXXX
XXXXX MIDDLE B
XXXX
XXX
XX
X

Concerning the effect of hitting different parts of a diamond deflector, (upper, middle, lower part of the upper half of the diamond) I would speculate as follows:

We are lucky that the tradition is to use diamond shaped deflectors, because this means that the angle of impact between the ball and the deflector is exactly the same regardless of where it hits. If the deflectors would have been round, then the angle of impact would have varied greatly, from head on (low), to tangens (high) and every millimeter of the balls position would have had significant influence. That would have widen the scatter considerably, I suppose.

Now the angle of impact is always the same, and close to head on. The only physical variable which differs significantly between a high impact and a low impact, should be the speed of the ball. When it hits high, the ball is deflected earlier in its course and has higher speed. Hence it should jump further with a wider scatter in these cases. When the ball hits low, it has travelled further and has lower speed. Actually, it should have just missed the top of the previous diamond 45 degrees away. In these cases it should not jump as far and the scatter should be more narrow. However, the case of a low diamond impact, is probabilistically close to the quite different case of the ball hitting the top of the previous diamond. Maybe the most profitable bets are when the ball is prognosed to hit in the middle of a diamond, because then it is most certain which diamond will be hit.

The phenomena you mention about the top hits giving very different results, might be because the angle of impact is mybe different. Maybe the ball hits the upper edge of the diamond, which might be rounded.

Well, that’s just some reflections of mine. The topic of the effects of where on the diamonds the ball hits, is interesting. If scatter is conditioned on this factor, scatter spread might be reduced considerably. It’s a great idea to investigate this, Forester!

What about the cases when the ball misses the diamonds altogether? They sould be the most attractive, or not? Aproximately how often does it happen in your experience, like 1% or 10% of the time? And how often does the ball hit a horisontal diamond?

“The phenomena you mention about the top hits giving very different results might be because the angle of impact is maybe different. Maybe the ball hits the upper edge of the diamond, which might be rounded.”

Pick part of diamond is different, and the ball with speed that leads there should be avoided. But 0,5 cm from top gives strong pick point that I am talking about.
Logical is that that point is further distanced then point created by middle hit. But that is not the case.

I observed 4 roulette tables, all of them have tilt. But only one is really playable. The other 3 have pick point on horizontal diamond, simply by that advantage is drastically reduced.

Diamond cannot be missed if prediction and computer used is good.

Therefore we cannot simply look to catch ball speed 1200-1400ms.
We must know where braking point in between rotations is. If it is 1050ms result will be very different compared if it is 1150ms.

Most important is that if we are looking lets say for 5 remaining rotations we don’t allow ball that would make 5.25 or 6 rotations to be predicted.
4.25 is ok because of rotor movement, it would give same result as 5.
From few 100 spin tests I get only 2-3 spins that ball makes 4, 5.25 or 6 rotations.
It is not because of system but because of unknown reason for me that ball behaves differently and out of any limits defined by system.
Also only few spins lead to diamond hit at 4.75.
I am very happy with total results, so only remaining is to take the best advantage of scatter by readjusting prediction according to ball speed. Of course that adjustment should be switched off if system is applied to Teflon ball with low bouncing.

Maybe middle should be predicted by added 8-9 numbers.

Another question is should that be 1 step jump or should it be gradually adjusted.
On middle picture would spins with 9 pockets bounce mostly be results from slightly weaker ball then spins with 15 numbers. If that is the case then gradual adjustment may reduce with of prediction.


Picture 2 is prediction without any adjustment. I call it plain prediction, and result is if we simply use 200 ms window for ball change without actually knowing exact ball speed.
We can see how shifting of build ups changes by every 50ms groups.
Even within one group pick point is wider.

This is only how far prediction is from number that is under the diamond when balls arrive. It does not include ball bouncing. All together it would not produce much advantage.

If time is adjusted then we get this as result. 4 pictures and difference is in ball speed by 50 ms . Lets look them from top left corner as 1,2 3, 4
We would get good results only with 3 and 4.
2 is where braking point in between two revolutions is, and 1 is wrong revolution. So we really can have 100-125 ms time window which must be properly positioned.

Anam I though that you are going to cum up with more précised graphs.
.