# 2 pin game overlap

#21
You have a wheel at home, don't you? Just document 1000 trials and see by yourself. It will answer all your qwestions.

I help other members to understand and see what has been written about the subject.
And i was thinking to post video in slowmotion showing the other way overlaps is done.

I post this for others and my self to understand physics on deeper level.
And i share material and not like others who only talk.

I like discussion and i use Basieux solution with succes.

#22

Lucky you must understand one thing that we can predict more acurate than 0.75 round . So if we predict as left 6 rounds then 6.75 or 5.25 not will be for sure.
Can be 6.25 or 5.75, so we must to concentrate only on this.

#23

An experienced two man VB team will usually out perform an average roulette computer, because of rotor/ball click delay.

In order for a roulette computer to outperform humans, the roulette computer would need to have proximity sensors that could more accurately track the spinning ball and rotor.

-Snowman

#24

[quote=“bebediktus, post:22, topic:1144”]Lucky you must understand one thing that we can predict more acurate than 0.75 round . So if we predict as left 6 rounds then 6.75 or 5.25 not will be for sure.
Can be 6.25 or 5.75, so we must to concentrate only on this.[/quote]

Ok give one example with some deeper meaning.
9 o’clock, 12 o’clock and 3 o’clock is hitting and you have a roulette computer.
Ball is cw and rotor acw.

Now which deflector do you use as your reference deflector when clicking?

Saying that we only should concentrate only on 6.25/5.75 as example - does not give a practical solution to understand why that is so.
It does not describe the large drop zone and which is the main focus deflector/pin.
When we discuss we want to know reason towards why things are like they are with physics.

#25
9 o'clock, 12 o'clock and 3 o'clock is hitting and you have a roulette computer. Ball is cw and rotor acw. Now which deflector do you use as your reference deflector when clicking?

Firstly i not have any reference deflector. I click where i want with RC and that not do any influence to results.

Saying that we only should concentrate only on 6.25/5.75 as example - does not give a practical solution to understand why that is so.
What here is not understandable ? If you are predicted as 6.0 to go and you know that can be only 6.25-6.0-5.75 - what is unclear that must concentrate only on theese distanses, because other simply cant be.
When we discuss we want to know reason towards why things are like they are with physics.
About reasons of what you here talk ?

Every prediction is simply number of pockets after which ball will stop. We predict that number, then look how acurate was our prediction and what was real distance - longer or shorter. Acordingly what we see - we organise play.Usually we see disperssion more that 37 pockets, we must find some zone which gives us best advantage.

We found that best zone and play on it - all is very simple

#26
Firstly i not have any reference deflector. I click where i want with RC and that not do any influence to results.

Sound great, sound like you have a super computer, good for you

#27

I not know what to think, but for me looks that you use about 5% of posibilities of RC…

If use at all theese possibilities…

#28
the roulette computer would need to have proximity sensors that could more accurately track the spinning ball and rotor.

Here I’m absolutely agree and have it posted lot of times that we have to have upgrades with laser tracking head maybe or so

#29

[quote=“x1x0, post:28, topic:1144”]

the roulette computer would need to have proximity sensors that could more accurately track the spinning ball and rotor.

Here I’m absolutely agree and have it posted lot of times that we have to have upgrades with laser tracking head maybe or so :)[/quote]Yap! Or lern to identify revolution. … lm wondering wich is more simple :-\

#30
proximity sensors
Or lern to identify revolution.

Guys, RC can do and one and many other and can do that quite good.

If you not hit to target is that fault of gun ?

#31

[quote=“bebediktus, post:30, topic:1144”]

proximity sensors
Or lern to identify revolution.

Guys, RC can do and one and many other and can do that quite good.

If you not hit to target is that fault of gun ?[/quote]exactly. That was my point. I imagine us with these laser pointers in casino aka djiday knights from star wars. Surveillance gonna be in shock :o lf we add some power to these lasers we could execute smart ass dealler that made us miss right there :-*

#32

If you go pointing a laser at the wheel they will quickly arrest you.

I wonder if there are other proximity sensors that could be used, other than an infrared laser.

#33

[quote=“Snowman, post:32, topic:1144”]If you go pointing a laser at the wheel they will quickly arrest you.

I wonder if there are other proximity sensors that could be used, other than an infrared laser.[/quote]Sound, if its quiet area. … btw, laser don’t have to be red … can be uv spectrum. But l think identify revolution is more easy…

#34
...I wonder if there are other proximity sensors that could be used...

#35

Other thing l was thinking about is that lasers casino use to call nmb. Can we hijack them? Some sensor for reflected laser radiation. … ln case of composite ball could work… teflon is too non reflecting

#36

Spend some cash if you really want this, get high quality video and good recognition software, the software may need to be bespoke, nothing even more cash will not sort. Then just a decent fat suit to store it all from sight and you are good to go!

The more worrying trend of these suggestions is what do some players expect to get from it, there are professional players out there now without such things. Is there to be a new generation of lazy, unskilled wanna be advantage players, is that the future?

#37

When i read what you write it looks like that clocking acuracy is too small. I can say that 100% i am sure that it is enough.

We can dream about something better, but theese dreams have sence only when we used fully possibilities what we have and still we not achieve what we want.

Now you even not use what you have…

#38
The more worrying trend of these suggestions is what do some players expect to get from it, there are professional players out there now without such things. Is there to be a new generation of lazy, unskilled wanna be advantage players, is that the future?

good post, but not… I just name it OVERCOME or BEAT the TECHNOLOGY!

on your question I will respond with the same but other subject question: just apply your question to all newest smartphones for example or all new technology that comes onto us every every every single day! what about iphone-6, for example? is it “a new generation of lazy, unskilled wanna be advantage” users?

maybe few centuries back we ever do not need to use even calculators but now we all use so powerful PC’s on daily easy tasks…

best regards!

#39

[quote=“x1x0, post:38, topic:1144”]

The more worrying trend of these suggestions is what do some players expect to get from it, there are professional players out there now without such things. Is there to be a new generation of lazy, unskilled wanna be advantage players, is that the future?

good post, but not… I just name it OVERCOME or BEAT the TECHNOLOGY!

on your question I will respond with the same but other subject question: just apply your question to all newest smartphones for example or all new technology that comes onto us every every every single day! what about iphone-6, for example? is it “a new generation of lazy, unskilled wanna be advantage” users?

maybe few centuries back we ever do not need to use even calculators but now we all use so powerful PC’s on daily easy tasks…

best regards![/quote]

I have no desire to take a knife to a gun fight. Or carve a turkey with a spoon when I can choose something better.

Truth is you need skill to beat roulette, if tech gets better on the table side where the player stands, you can bet it is the same on the other side where they can use it freely. You cannot have a technology race with the casino making all the rules, but you may beat them with skill and knowledge if conditions allow.

You need to learn how easy it is to spot the things you suggest and the counter measures already in play before you can “move forward”.

#40
Truth is you need skill to beat roulette, if tech gets better on the table side where the player stands, you can bet it is the same on the other side where they can use it freely. You cannot have a technology race with the casino making all the rules, but you may beat them with skill and knowledge if conditions allow.

I can say this if i will know what i know now - i very easy will beat wheels 15 years back. But i not sure if i could beat wheels after 15 years…