What a roulette tilted wheel

For that kind of ball and the wheel you do not need anything. With some practicing you will be better of and have earlier prediction then with tamper.

The wheel has strongest tilt I have ever seen.
The ball has lowest bouncing.
The wheel speed is almost constant.
For small variation of wheel speed we can easy adjust without timer.
Duration of ball traveling time is almost constant, when combined with such slow rotor it would be imposable it miss prediction even for beginner.

About timer. Since it doesn’t have triggering switch for starting timer at desired moment you will be better of buying metronome watch for $50 or simply set mobile phone to vibrate with time intervals.

About the wheel.
Show me where such wheel exists and where they let us to place bets 2 sec. after the dealer spins and I will show you a millionaire.
;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D

Hey Forester,

I think I may have access to heavily(?) tilted wheel.
the ball always(60-70%) of the time enters the rotor at same point, only in CLOCKWISE direction.
I could be wrong, but when ball is spun anticlockwise it tends to drop on opposite side of wheel.now, does this really make sense?
Maybe to do with right-handed dealers and spin of the ball?
Anyway, in clockwise direction, the ball drops mostly BETWEEN 2 diamonds, that is, it just rides overifirst diamond and under next one.
The scatter is something else unfortunately, but I think wheel can be beat. clockwise scatter for 1 dealer is 0-5 pockets and then 10-26 for others.
The next time i observed the 0-5 pocket dealer scatter was 12-18 pockets (always clockwise for scatter for simplicity because of tilt.)
I have another advantage over this wheel which I wont divulge.
Now I am trying to use my brain to come up with a visual tracking system of this wheel and I’ve heard about crossover patterns etc.

Any advice on a basic visual system to start? I know I have it in my brain to work out but a few tips woukd be great.

regards :slight_smile:

I could be wrong, but when ball is spun anticlockwise it tends to drop on opposite side of wheel. now, does this really make sense?

Yes it does make sense.
What we generally refer as a tilted wheel it doesn’t have to be tilted wheel at all.
More appropriate word would be the wheel with common drop point.
It really doesn’t matter what is causing the ball to drop at same spot.

My VB is very specific. It would be probably the easiest to apply it but it needs to be explained. I will do it soon. (hmmm)

Cross pattern would take to long to practice.

I think here, Mike is the best VB player.

He is 3 days older then god but he has amazing sight for VB he plays.
He can scan rotor numbers how they passing and crossing the ball and he knows exact distance in between any of them.
Later I found that it is actually the way how Ritz guys are playing. But this you can’t learn overnight. My VB is much simpler.

When I found extremely tilted wheel in xxxxxx mike and few others come for full week to play it. They had very good results. Also I won 10 times in a row significant amount. 11th time when I come the wheel was leveled.
Later on Mike send me full recorded details from that wheel. Amazing work I think it was more then 1000 spins. That wheel was very similar to wheel as you described.

When common drop point is in between 2 diamonds I couldn’t find much benefits there.
Some people claim they are ok with that. It may be that on some wheels it is ok or that I am missing something.

I think it was more then 1000 spins.

Actually it was more than 10,000 recorded spins from that biased wheel.

NO, NO , this was the other case. Do you remember that wheel you missed to notice at your first visit.

mike the wheel with over ten k is still there however it now only has a d/drop and nowhere as good as before
am sure the teco got to it

minerox

what a wheel!!!

Hi, Minerox,

Am trying to establish my own form of VB at the moment as mentioned above.
If I have drop zone, do I establish during spin how many spins we are from the end, and notice what number is under ball at that time, and then on every nex rotation take note of that number and evaluate the spread of the ball e.g. 4 from end at drop ball is over 0, 3 from end its over say 2 then 11 then 31… giving a defineable deceleration?

Am I on the right track here guys?

Mike your input is much appreciated also.

Thanks

The principle of tilted wheel prediction is to find when ball is at particular speed within 1 rotation.

If you can do it then from there most likely the ball will always make same amount of rotations and drop at same point. You can read number when defining rotation and compare it with number where the ball drops. If rotor is constant it should be same distance all the time. (Theoretically)
There are ways to adjust for rotor changes and there are methods to reasonably accurate define when the ball is at particular rotation. And there is much more. But everything requires a lot of practicing. The main problem is switching in between 2 rotations. Sometimes you may get 5 sometimes 4 to the end even the ball speed at observation was only slightly different. Skilled player will make that higher percentage is in his favor. Something as 75% in rotation he wants and 25 in wrong.
Hardly that anybody will teach you VB.
The best is to get some starting material, then gradually pick additional parts.
Some people argue for example that Laurence’s material is close to useless. Which of course is not truth? When you just look the fact of separating tilted prediction from leveled wheel prediction that is a lot of knowledge. If you go to casino and ask every single person that playing roulette the difference, hardly that ever anybody will be able to tell you. The idea of defining right revolution and understanding after that the ball will travel always for same amount of revolutions is as defining Newton’s law of gravity, “what comes up it must come down”.
But the roulette is a game full of surprises, different conditions and different options.
When you play you are on your own to face it all. We can look same thing but still describe and act on it differently.

Thanks Forester,

Am actually only starting with VB TODAY!!!, but I already have a grasp of some of the concepts.

Yes I had a feeling I might be on my own with this one as you were initially in developing FF!!

From 1 man great things come, and THIS is why I always thought computers in mobile phones based around java tic toe crap were shit.

years ago when I was still in school I would sit at the automated roulette tables in xxxxxxx and use a cheap stopwatch to see if I could gain SOME kind of advantage.

I was reading some threads on gamblers glen forum last night from december regarding bago being ripped off by stefano and as you rightly pointed out, your FF is SPECIFICALLY designed to interpret roulette and place bets around those HUMAN interpretations and not have some sexy voice say it and put up some coloured lights so it looks like the roulette wheel…I still can’t quite believe people think this is a possible good system…I don’t actually know if it is or isn’t but I know what my GUT tells me.

I have seen so many scams in my time and these computers in mobile phones are just TOO DIGESTABLE FOR THE GENERAL PUBLIC to be of any real use to the professional… IN MY OPINION ANYWAY. THAT IS WHAT I FEEL BASED ON YEARS OF EXPERIENCE AND INSTINCT IN LIFE AND ROULETTE.

REGARDS

P.S. first experiments with VB going well, i realise that if you miss crossover point by 1 pocket 4 revolution to the end, that error is multiplied x 4 hmmmm…
I actually think with lots of practice this part can improve as the dvd frames are not as accurate as real time, once you have gained in experience.

nlp2me,

Roulette prediction and visual ballistics is more of an art , not a science. You seem to be looking for a master formula you can take with you to try on any wheel you believe you have an advantage on. there is no such formula, because every single wheel is unique in it’s own special way and there are no 2 wheels that behave exactly alike.

You are also looking for a short cut into trying to figure out whether that wheel is really in your favor or not. The only way to really tell is by observing atleast 1000 rolls for that particular wheel - - - and what ever any one tells you otherwise is totally meaningless, because the only way they would know is by them actually physically seeing the wheel with there own 2 eyes and actually testing that wheel for about 1000 spins also . SO WHAT FORESTER TOLD YOU IS RIGHT ON THE MONEY - - - YOU ARE ON YOUR OWN ON THIS ONE.

Like Forester was implying regardless of whether that wheel has a common drop point or not, The rotor speed would still have to be constant from spin to spin, otherwise it’s a waste of time. After you have had lots and lots of practice, it may be possible that you can visually pinpoint all the various rotor speeds in your mind with out the use of a stop watch, and just stand next to the wheel and wait for a particular rotor speed from that particular dealer that’s in your favor before you place your bets. THAT’S THE APPROACH I WOULD TAKE IF I WERE IN YOUR SHOES- - - FIRST FIGURE OUT WHAT ROTOR SPEED GIVES ME THE MOST FAVORABLE RESULTS, AND JUST WAIT FOR THAT DEALER TO SPIN THE WHEEL AGAIN AT THAT SAME EXACT SPEED BEFORE BETTING. THAN I SHOULD HAVE A HEAVY ADVANTAGE SINCE I ALL READY KNOW THAT AT THAT PARTICULAR WHEEL SPEED, WITH A SOMEWHAT FIXED DROP POINT, I SHOULD BE ABLE TO PINPOINT A CERTAIN SECTOR OF THE WHEEL WHERE THE BALL WILL MOST LIKELY END UP. OF COURSE I WOULD TAKE THE SCATTER INTO CONSIDERATION FOR THAT PARTICULAR WHEEL AND MAKE THOSE NECESSARY ADJUSTMENTS.

Of course you know that you just can’t stand next to the wheel and use a stop watch to time it, because stop watches are banned in casino’s, and they will throw you out if you try using one. But like I said, with a little practice, it wouldn’t be to difficult to differentiate between a 1, 2, 3, 4 and 5 second wheel- - once you’ve learned to count to five in 5 seconds or within a a 4.80 to 5.20 seconds ( with a -.20 and +.20 margin of error.) I have learned to count to five always withiin 4.95 to 5.05 second range which is about as good as it gets.

As I said Mobile phone is completely out.
Roulette prediction simply can’t be done on mobile phone platform.
I wish it could be because for $15000 I would have all done with amazing options. Same program would run on PDA’s or smart phones. The other guys would do it cheaper in java (from different countries). But it simply can’t be done.

You are on the right track.
It is good to know what is happening at specific conditions if you miss by 1 pocket.2€¦.

“roulette prediction is an art”

:slight_smile: hmmmmmmmmmmmmmmmmmmmmmm…
the laws of gravity are science surely!!! LOL ;D

But I see what you mean(I think)

You still need some principles of physics to start with spock, you should know that ;),

However I would imagine the likes of kelly or kaisan or similar after enough practice would be able to internalise timings, much like music which is the…em left side of the brain I think and therefore more creative, so to some extent I agree.
The human mind is so powerful, I have no doubt that with enough practice (theoretically) its possible to know where the ball might hit rotor earlier and earlier and earlier… 8)

Im not sure what you mean by “…i realise that if you miss crossover point by 1 pocket 4 revolution to the end, that error is multiplied x 4 hmmmm…”

Is that Scott or Foresters system ? (It can`t be Scotts system, if you have defined the 4th rev. out succesfully)

If you can count to for example 3 or 4 seconds pretty precise, (not especially hard to learn), you usually start counting when zero passes a diamond. If zero passes the same diamond when you come to for example 4, you have a precise 4.0 sec rotor. If number 26 is below the diamond when the wheel has turned 1 full rev. , the wheel is slightly slower/faster depending on rotor direction. So you just use the number index around the starting number, zero, as a gauge for how faster or slower.

As for Marks ramblings on GG, i don`t understand why anyone at all reply to him. He logs on with a new name and the same agenda and writing style as he has produced for the last 6 years. Same points, same arguments, same intentions. And he seriously believe that he is undercover as a new scammed former user of some of his competitors devices or scripts and at the same time heiling to the moon while praising Mr Howe.

For a while i found it pretty funny, now it just looks very sick.

As for the Cammegh Connosoiur, it is one of the wheels that i managed to beat the shit serious out of. You just have to realise that under some conditions a 1/10 sec difference of wheel speed means a difference of +20 pockets in scatter. Extreme caution must be given to the rotor speed if you wanna beat this wheel type. Unfortunately im only allowed to the reception and the restaurant in this casino now.

The Abiatis, almost level, i wasn`t able to get a playable peak on. With the right ball type, these wheel types is a “no go” for me.

Is that Scott or Foresters system ? (It can`t be Scotts system, if you have defined the 4th rev. out succesfully)

It is not my VB. When I play I do not define ball revolutions. You know that I do everything up side down.

Yes, Mark recently start doing same scam as 1year ago.

For someone who doesn’t know.

Mark tried to prove how Laurance’s VB is incorrect.

He tried to do it with math and timing measurements.
But he made huge mistakes. I logged in with different user name simply to avoid his stupid comments, and tried to correct it. It wasn’t only one correction but 3.

He accepted it probably because he did not know it was me.
He also made comments how I am very intelligent and smart. Woooooo
Can you imagine me in front of computer reading such compliments from Mark.

But on the end he completely couldn’t understand how cross patterns works and what do you achieve with it. It looks as he at some point gets black out and he can see only what he wants to see.

As for the Cammegh Connosoiur, it is one of the wheels that i managed to beat the shit serious out of. You just have to realise that under some conditions a 1/10 sec difference of wheel speed means a difference of +20 pockets in scatter. Extreme caution must be given to the rotor speed if you wanna beat this wheel type.

That is what I noticed. I wouldn’t say 1/10 but definitely it is changing.
Other way at some speeds it looks as reasonably constant. Are you saying that change is more sudden after some rotor speeds.

Hi, kelly…yeah I think I may initially have taken the term “crossover pattern” far too litterally!!!

o.k. Im using foresters device for 2 days and am happy i can use in casino when i learn a bit more etc. Now while learning all advantage roulette play im trying to figure out how to visually beat tilted wheel.now forgive me for being a newb, but this is how i started (don’t laugh)

I took a spin from BG tilted wheel, where ball hit dominant diamond. when ball hit diamond, no 22 was under diamond.

so I decided to try reverse engineer the spin to see what is going on.

at first rev ball passes diamond when no.22 is under it (coincidence)
rev 2. number under diamond is 28
rev 3 .no.3
rev 4. no19
rev 5. no25

rev 6 no.13
rev 7. no.23
rev 8 no.33
rev 9. no 22
rev 10 no.3
rev 11 no.2
rev 12 no 8
rev 13 no.31
rev 14.no 32.
rev 15 no.11.
rev no.16…smack ball hits diamond and no. 22 is under rotor.o.k. if we look at the deceleration, by using ball and diamond timings with reference to what number is under the ball I found that the deceleration was steady enough.
revolutions from rev no.11 onwards goes…plus 10 pockets,p(2-8 = + 10 pockets)plus 11 pockets plus 12 pockets, plus 13 pockets, then add 14 pockets from no. 11 and it smacks diamond when number 22 is below diamond…now this was easy because i reverse engineered the spin.

why i say error is multiplied by 4 is on this spin i predicted number 20 would be under diamond. my mistake was at revolution 11 no.2 the next number was actually 8 and i noticed number 30, thereby incrementing the pocket plus value by one pocket every remaing spin

so instead of 2, 8,31,32,11…i 22 as prediction(correct)i had 2, 30,14,26,27, and then 20 as prediction.

NOW PLEASE FORGIVE THE LONG-WINDEDNESS, I DID ASK FOR TIPS SO THIS IS HOW I AM STARTING, MAYBE ITS NOT VIABLE AT-ALL TO WATCH EVERY ROTATION BUT SURELY MY ANALYSIS HAS SOME MEANING???

maybe im trying to do too much??

CONSTRUCTIVE CRITICISM ONLY!!! :slight_smile:

Yes Marks problem with VB is that he dont understand it. I admit that using the cross overs can be confusing if you dont know the pupose of them, that when they occur, you have defined a certain ball revoloution. On a double zero wheel, they can happen at 3 points in one ball revoloution, so what if they happen at 2 o clock in one spin and what if it is at 4 oclock in the next.

You still also have to define the art of crossover pattern, tight, wide etc. It gives valuable info on what kind of a spin it is, fast, slow or spot on. A fast spin might mean that the ball will drop 1 - 2 diamonds further ahead than the most hit diamond and a slow (wide pattern) vice versa. Gives you a drop sooner than anticipated. Given a wheel, that is not so tiltet that only 1 diamond is hit.

What I don`t understand, is that you keep getting involved with Mark and Stefano. Even when both Mark and Stefano has been quiet for a while, you start throwing petrol on the fire in here. Scott made in the past a public statement that he would take Marks computer on, anywhere, anytime. But he is smart enough to not get involved in the ridicoulous arguments that mark triggers with his multiple nick names all created in 2004 where he was about to be banned.

The Connosieurs: It is actually 1/10 in wheel speed difference. When i discovered it, i couldn`t sleep for 2 days :wink: because at one speed, the ball would simply roll over the frets until it landet 1/2 a wheel side away + some. 1/10 sec FASTER, the ball would if it touched a fret as first strike object, simply bounce up and down but stay within the 3 number sector that it hit the first time. A bit like seeing one of the old wheels with a teflon ball where the ball dropped and just stayed where it dropped.

I got careless and only played the dealers that dealt these speeds, which only gave me 4 x 1/2 hour of play a night for 4 days. On the 5th day, “There seemed to be a problem with my membership card which might not be dealt with before the yearly renewel”

At the moment i won`t get into details on the speeds, because a friend of mine is playing them continously and only takes a smaller chunk each day with a very clever disguise.

Nlp2me: The only way you can have the prediction multiplied, is if you have a different rotor speed than anticipated. Then the number will gradually fade longer and longer away from where it is supposed to be.

Using crossover numbers alone, is something Basieux has experimented a lot with in the early 2000. What you DO need is something that tells you that you are dealing with the same rotor speed when comparing the development of the cross overs. (not to be confused with Scotts cross overs).

In your example: you seem to have a very slow rotor since you get the first similar crossover number after 10 ball revoloutions. Thats okay, but its a bit diffycult to determine same rotor speed if you have to wait 10 ball revs before you know what kind of speed you got, using only cross over numbers. Then you might be better off looking for a specific number after 5 ball revs. sitting 180 degrees from your release number.

Once you know you are dealing with the same rotor speed and you have a frequent drop point, its fairly easy to set up a pattern of asumed cross over numbers, which if they match your asumption, will possibly lead to a good prediction.
Now,

First cross over number is 6, second is 21. In this case, it seems that the 4th cross over number matches the final number.

This is very simplified, and you must be certain about the wheel speeds. To different wheel speeds develop different patterns and the most likely end number is no longer at the 4th rev. This is just an example to show the idea, you can make your own visualisation of whatever wheel type/speed/ball you play

Nice replay, thanks.

But you forgot to tell me where is the braking point or and that I have to find by myself. Well at least you confirmed what I was expecting so I will have a better look. Probably it can be depended on ball kind.

What I don’t understand, is that you keep getting involved with Mark and Stefano. Even when both Mark and Stefano have been quiet for a while, you start throwing petrol on the fire in here.

Not quite right. As I would say it, they actually showed increased activity. It must be that business is not going well. I think it is more Mark then Stefano with all those different user names. For few weeks I was ignoring them and not responding on stupidities, perhaps I shuld stay that way.

Hey Kelly thanks for that information,

It’s very helpful, and I now see better what crossover patterns mean, yes in my example when ball strikes diamond at 22, and my similar crossover is after 10 revolutiions, if i take the fifth revolution that gives me no.25 at strike diamond and no.9 180 degrees away (next to number 22)
This has given me a great place to start.

thanks very much.

Can you reccomend a book for me please? I read that pawlickie’s book might be helpful. I only play in Europe though.

p.s. just as an aside, is there a problem with new members registering on GG, says url not found, just wondered if you knew anything about that.

Thanks again

Forester, you are way better off not responding. Imagine you are being harrassed in the street by a guy who claims the moon is a big cheese and you after a while is shouting at him: ARE YOU STUUUUPID ?!?!? People who only witness the last 5 seconds of your “conversation” might think you both are idiots.

Nlp2me, crossovers can mean 2 things. Scotts crossovers is one thing, where Basieux`s crossovers is a translation from “kreuznummern” which means “the number below either the ball or the diamond or maybe both at the same time”.

Scotts crossovers is a pattern which in his material is described as 1X or 2X crossovers. 1X crossover means that a particular ball revoloution has been detected which takes exactly the same time for 1 revoloution as the rotor takes for 1 revoloution. 2X means that the rotor travels 1/2 a revoloution when the ball takes 1 revoloution.

The europeans then developed 3X and 4X for slower rotor speeds. Scott shows on his videos 2X played on 1.8 sec and 2.6 sec. wheels which is a bit rare in Europe.

Where in Europe do you play ?